My new vimeo + account:
Vimeo Account
My existing youtube account which has been a bit cleaned up:
Youtube Account
Thursday, December 8, 2011
Winter
Over winter my goal is to completely finish modeling out and texturing my BFA. I will also be working on other skills with Richard at his center, so will be working on other things to add to my resume.
I will try to post some images along the way, through winter, and will have a slightly updated demo reel when I get back.
I will try to post some images along the way, through winter, and will have a slightly updated demo reel when I get back.
Tuesday, December 6, 2011
Presentation Outline
I. Where was I?
A. Development of 2-D to 3-D mentality…(Why? The moment of enlightenment)
1. Influences
2. What I did (With demo reel)
3. The transition (2-d vs 3-d)
II. Where am I? Wilson!
B. Senior Project Info
1. Idea development...how did it come together
2. Development of models
3. Animation of train pulling into station
III. THE FUTURE!
C. Where am I going?
1. Plans for the project…continued development after school and festival circuit
2. What type of jobs I want to get and places I want to visit for animation
Tuesday, November 22, 2011
BFA Update AGAIN!
I am officially behind where I wanted to be today. UV Texturing is taking longer than expected since I made some of the models on the engine needlessly complicated. That said, I am maintaining my current calendar. I will catch up by the end of Thanksgiving Break.
It does, however, mean that I will spend a bit less time lovingly embracing food..and I'll need to cancel my plans to travel down to Starkville for a couple days to visit friends. Oh well, I didn't like them anyways...*sniffle*.
It does, however, mean that I will spend a bit less time lovingly embracing food..and I'll need to cancel my plans to travel down to Starkville for a couple days to visit friends. Oh well, I didn't like them anyways...*sniffle*.
Thursday, November 17, 2011
BFA Update
Over the last couple days I got a majority of the UV maps of the train engine finished. The UV maps are the layout mapping for texturing. By the next class I will have completely textured the engine and have a good portion of the outside passenger car modeled out.
Calendar Update:
CALENDAR!!!!!
.
Calendar Update:
CALENDAR!!!!!
.
Tuesday, November 15, 2011
WIP
I have finally managed to finish modeling the train engine and have begun to UV texture map all of the pieces. I had originally intended to be finished with the entire engine by mon/tues, but the modeling of a specific piece of the train engine to longer than originally thought. The mechanism which moves the wheels was far more complex than I anticipated as the way the mechanism moves made it confusing to model it in a way that can be animated.
This puts me behind on my calendar, but using the upcoming weekend as well as the thanksgiving break, I should be able to close the gap and get back on, or even ahead, of schedule.
Thursday, November 10, 2011
Logos..do you have them?
Yes.
P.S. Logo will be changed shortly. I have spoken to a fellow student who knows significantly more about design than me and made some recommendations.
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About this, Robert Siskin's, blog!
Student at Memphis College of Art, Robbie has been studying to be an animator since his transfer from Mississippi State University. Now, he has begun to work in 3-d programs, such as Autodesk's creations, to create his animations. This blog documents, and attempts to unravel, the process by which Robbie moves through his final year.
Robbie does not condone the act of writing in third person.
Robbie does not condone the act of writing in third person.